Class Talismans Redux

Perform Elden Ring With the mod that gives the game extra features, Class Talismans Redux, the game is improved. Using the Class Talismans Redux Elden Ring Mod, you may modify your gameplay to suit your preferences. To learn how to install and utilize it, go to the complete instructions below.


Mod Description

Updated version of Sirlolleth's Elden Ring Class Talismans – unique Talismans that add “classes” to Elden Ring. Designed with Seamless Co-Op in mind.

This is almost a direct port of v2.11 of Sirlolleth's work updated for Elden Ring v1.08.1 – however instead of overwriting pre-existing Talismans, I've created new entries (with icons borrowed from various Ashes of War). Sorry the header image sucks, I'm about as artistic as a boiled turnip. Also sorry for the initial bugs, I thought I'd used clean versions of newly unpacked files but I guess I hadn't.

See MintedTea's guide to getting Seamless Coop working alongside Mod Engine 2. (ModLoader will also be required – link available in article.)

Each Class Talisman has a detailed in-game list of its effects on its Info display panel.

Class Talismans can no longer be equipped together. They can still be purchased from Kale – now for 100 Runes each – and sold back for the same amount.

Installation
  Recommend using ModEngine2: Extract the contents of this mod into ModEngine2's “mod” folder

Talisman Effects
  Fighter (tank)
    Increased target priority (Shabriri's Woe = 0.1, Fighter = 0.3)
    +20% max HP
    100% FP drain
    +10% equip load
    +10% stamina regen rate
    -20% damage dealt (Physical)
    +40% damage absorption (Physical)
    +60% damage absorption (Magic/Fire/Lightning/Holy)
    +30% guard boost
    +20% guard counter damage

  Barbarian
    -5% max HP
    +30 Poise
    +15% damage dealt (Physical)
    +30% poise damage
    +30% stamina damage to blocking enemies
    +50% FP cost (All Spells)

  Paladin
    +10% max HP
    +5 Faith
    +10% equip load
    +5% damage dealt (Physical)
    +10% damage dealt (Fire/Lightning/Holy)
    -50% damage dealt (Magic)
    +10% damage absorption (Physical/Holy)
    +5% damage absorption (Magic/Fire/Lightning)
    +100% FP cost (Sorceries)
    +50% FP cost (Incantations/Pyromancies)
    +50% spell duration

  Spellblade
    +5 Int
    +5% damage dealt (Physical)
    +10% damage dealt (Magic)
    -50% damage dealt (Fire/Lightning/Holy)
    +10% damage absorption (Magic)
    +100% FP cost (Incantations/Pyromancies)
    +50% FP cost (Sorceries)
    +50% spell duration

  Assassin
    Slightly reduced target priority (-0.1 v Shabriri's Woe +0.1)
    -20% max HP
    -20% max FP
    +30% stamina regen rate
    +30% critical damage

  Archer
    Doubled effective projectile range
    +20% stamina regen rate
    +30% damage dealt (Projectile)
    -10% equip load

  Cleric
    +5% max HP
    +10% max FP
    +10% equip load
    Slight FP regeneration (1% per 5sec)
    +5% damage dealt (Physical)
    -20% damage dealt (Fire/Lightning/Holy)
    -50% damage dealt (Magic)
    -50% FP cost (Weapon Skills/Incantations)
    +100% FP cost (Pyromancies/Sorceries)

  Mage
    *Reduced cast times (Incantations/Sorceries)
    -30% max HP
    +20% max FP
    +10 Int
    +10 Faith
    *(+30 Virtual Dex for the purposes of casting speed)

Affected Files (for easier merging with other mods)
  Icons and layouts:
    menuhi1_common.tpf.dcx
    menulow1_common.tpf.dcx
    menuhi1_common.sblytbnd.dcx
    menulow1_common.sblytbnd.dcx
      Specifically, the SB_Icon_06 files

  Accessory names and descriptions:
    msgengusitem.msgbnd.dcx
      Specifically AccessoryName.fmg, AccessoryCaption.fmg, and AccessoryInfo.fmg

  regulation.bin
    EquipParamAccessory
    ShopLineParam
    SpEffectParam

MOD Download

NEXUSFILE

MediaFire, Mega, GoFile, GGdrive… Coming soon.

File information

Last updated: 10 March 2023 12:05PM | Original upload: 07 March 2023 9:11AM | Created by: Grimaer | Uploaded by: Grimaer | Virus scan: Safe to use

Screenshots

Barbarian

Paladin

Spellblade

Assassin

Archer

Cleric

Mage

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